Aug 07, 2005, 07:20 PM // 19:20
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#121
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Desert Nomad
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One way to stop elite skills would be to put a level limit on the Signet of Capture. If you get rushed to several places you can buy a signet of capture no matter what level you are, so put some level restrictions on this also and that will stop elite skills from entering the lower level arenas. Or if anyone purchases a Signet of Capture they are then restricted from Ascalon/Yaks Bend Arenas. This way there would be no level limits, but, the consequences of purchasing a Signet of Capture would end their chances of every playing in the Ascalon/Yaks Bend Arenas.
And another way to prevent droknars armor from lower level arenas, once you've visited Droknars you can no longer enter Ascalon or Yaks Bend arenas. Key points in the game that would give unfair advantages in the Ascalon/Yaks Bend arenas would cut off that players ability to enter those arenas. So if one got rushed to Beetltun (sp) for Galrath Slash, boom, you're now cut off from Ascalon/Yaks Bend Arena.
But, as far as the PVE game goes, you can rush/run all you want to, get every skill and best armor and best weapon. That's fine and dandy. But, when it comes to the lower level arenas, these need to be balanced to the level of play that they are meant to be.
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Aug 07, 2005, 07:30 PM // 19:30
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#122
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Academy Page
Join Date: Jun 2005
Guild: Bring Back The Rifts
Profession: W/Mo
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Why should you not be allowed to twink your character if you know how?
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Aug 07, 2005, 07:41 PM // 19:41
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#123
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Desert Nomad
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Quote:
Originally Posted by Cheesy Thighs
Why should you not be allowed to twink your character if you know how?
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Not saying you shouldn't be allowed to twink, just saying you can't bring those characters into the Ascalon/Yaks Bend arenas. You can twink all you want and play the PVE game, nobody is complaining about that. Just no twinks allowed in Ascalon/Yaks Bend arenas. Plain and simple.
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Aug 07, 2005, 08:18 PM // 20:18
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#124
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Ascalonian Squire
Join Date: Aug 2005
Guild: God Send Conspirators [GSC]
Profession: W/N
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Im nto sure if u guys know how hard it is to get to droknars even running... There are lvl 24 pinesouls and the programmers purposely spammed ice imps everywhere to slow you down... To get to droknars is hard running, id say ud have a better chance doing the missions...
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Aug 07, 2005, 08:41 PM // 20:41
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#125
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Frost Gate Guardian
Join Date: Jun 2005
Guild: The Last Horadrim
Profession: E/Me
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Quote:
Originally Posted by Lebdan
Seriously, it pisses me off and takes the whole fun in being a low level in pvp.
Doesn't matter how good you and your team are, it's pretty impossible to get a victory against a team with a rusher.
And don't come talking that you've finished the game 400 times and etc, why not playing fair and square? ANet should implement a way to avoid these people to go into the earlier arenas.
And by early arenas I mean Yak's Bend and Ascalon arenas.
*Flame shield on* What are your thoughts about it?
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I would agree with you, accept I completely lost interest in low level arenas a LONG time ago. It will always be to some extent an item war.
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Aug 07, 2005, 09:16 PM // 21:16
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#126
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Lion's Arch Merchant
Join Date: Jul 2005
Location: Canada, AB, Calgary
Guild: Arcane Draconum
Profession: W/Mo
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Quote:
Originally Posted by RebelLeader
Im nto sure if u guys know how hard it is to get to droknars even running... There are lvl 24 pinesouls and the programmers purposely spammed ice imps everywhere to slow you down... To get to droknars is hard running, id say ud have a better chance doing the missions...
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Last I checked, there was only Ice Imps in the first part of Lornar's. And yes, I find that area the hardest part to run. A freeze spell on you right as you're entering the tunnel with the worms can screw everything up. Other then that, if you know what you're doing, the run is simple.
Quote:
I think it isstupid to complain when you get owned in ascalon arena. So what lvl some more and play in the lvl20 arena's its not that hard even if you only hacve an hour or half an hour a day to get there. Actually though about the post above I have seen rangers with the elite poison arrow in ascalon guildies and other people help the low lvl players by killing the bosses and letting the low level players get elite skills. As far as it goes so what? I as an ele have killed many rangers with elite skills and probably droks armor just choose your skills wisely it isn't as hard as everyone makes it out to be. Sure it isn't Fair but in every game there will be exploitation of some kind. Don't get all upset over it.
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Those low level PvP arenas are there to ease the new players into PvP. What would you say if you were just leaving Pre-Searing and entered the small PvP match and faced a warrior with Droknar's armour, and a ranger with elite skills? I don't think you'd be very happy. The Ascalon arena is for just low level characters, not low level characters with high level skills/armour. "Just choose your skills wisely", easy for you to say. Do you know what skills I had for my very first character when I wanted to try PvP? I had only the ranger and monk skills acquired in Pre-Sear. I don't want to be fighting a level 20 spider from the UW (Thankfully ANet put an end to that).
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Aug 08, 2005, 02:18 AM // 02:18
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#127
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Desert Nomad
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[I had only the ranger and monk skills acquired in Pre-Sear. I don't want to be fighting a level 20 spider from the UW (Thankfully ANet put an end to that).]
Heh Amen to that. Something I've already noticed is the timer runs down the 29 seconds and nobody joins for many cycles. So, it plainly looks like the lower arena PVP is just about ruint completely and many newcomers have either quit or just don't play any PVP at all thanks to idiots who just enjoy griefing and ruining the game for others.
This is really hurting the early game PVP A-Net, I hope you are listening and do something about it "soon".
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Aug 08, 2005, 04:20 AM // 04:20
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#128
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Krytan Explorer
Join Date: Jul 2005
Profession: W/
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Well untill a-net decides if running is a nono, i will keep assuming that its ok and earn my money
Hey i love helping people, whether the outcome of their doings is good or bad
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Aug 08, 2005, 04:23 AM // 04:23
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#129
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Krytan Explorer
Join Date: Feb 2005
Location: PA
Guild: Once again I'm a free agent. Quality guilds ahoy?
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Most of the time the droknars rushers I've seen are the stupid paladins. And every time I've seen one, I've beaten them with my smite monk. It's good to know that a smite monk can kick the ass of a droknars rusher. What would be best is completely remove the lornars pass, I think its called that, or remove the arenas before the droknars one. I think they should add one in pre-searing.
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Aug 08, 2005, 04:29 AM // 04:29
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#130
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Krytan Explorer
Join Date: Jul 2005
Profession: W/
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If you mean the rushers are w/mo then yes most are, i for one only use purge conditions (for when pinesouls use traps) then off i go I used to use mending before i got my +45 -3 in stance shield, now no use for it :P
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Aug 08, 2005, 06:03 PM // 18:03
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#132
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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Problem with a pre-searing arena is that there is little room for different builds. :\ I don't think you'd get enough variety from it.
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Aug 08, 2005, 06:26 PM // 18:26
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#133
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Lion's Arch Merchant
Join Date: May 2005
Location: Chicago,IL
Guild: The Knights Of Temerity
Profession: R/Mo
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Quote:
Originally Posted by Winterclaw
Problem with a pre-searing arena is that there is little room for different builds. :\ I don't think you'd get enough variety from it.
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Well I don't think this particular arena would be about variety... it would be about practice. There are quite a few new players who really need to see this side of the game BEFORE they go through the Academy. I've actually had a few newer guild member ask me about this "PvP thing" to which I can only respond "go see for yourself."
Anyway, back to the topic at hand.
It should be easy enough to code in that all Elite skills are removed, and all armor is dropped to a certain level when entering Ascalon arena. The Ascalon Arena really shouldn't be about "PWNING N00BS", and bringing elites and high level armor is just evidence that people are TRYING to do just that. Since ANet has told us they want people to have fun, and getting "PWNED" in this arena could turn people off PvP entirely, toning down skills and armor here would probably be a good idea.
I'm sure that ANet felt that adding XP to PvP kills in Ascalon would keep people from continually fighting there, but obviously it still isn't enough for some people.
Prehaps another way is to increase the XP for PvP kills in this arena. Seeing as how these people have already circunvented all the lower end missions, rapidly increasing thier level to 11 shouldn't be an issue.
Last edited by emil knight; Aug 08, 2005 at 07:05 PM // 19:05..
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Aug 08, 2005, 08:06 PM // 20:06
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#134
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Wilds Pathfinder
Join Date: Jun 2005
Location: New England
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They could potentially try adding another arena that does not reward faction or XP. It would be just for fun, and hopefully less Elite/Forge armored punks would be in there.
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Aug 08, 2005, 10:39 PM // 22:39
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#135
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Academy Page
Join Date: May 2005
Profession: Mo/Me
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I think it would be easier to implement the checkpoints
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Aug 09, 2005, 12:16 AM // 00:16
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#136
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Frost Gate Guardian
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A.net has already addressed the end game armour issue in lower lvl arena's (since july 22) by preventing chars with end game armour to actually wear the armour when you enter arenas. in essence you will be fighting naked in the arena. elite skills on the other hand has not be patched yet.
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Aug 09, 2005, 01:54 AM // 01:54
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#137
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Desert Nomad
Join Date: May 2005
Location: Grimsby, UK
Profession: R/
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Well, i decided to have a little try at pvp. I started a new character for the sole purpose of pvp.
We had two consecutive wins and then met a team with a smiting monk who had droknars armour and was using shield of judgement.
How was he allowed in ascalon arena ffs?
All the other players didnt even know until i broadcast a message about it being an elite skill.
One of them was disgusted with it. He told me they should be reported and banned. He even said that it could drive new players away if they knew of such an "exploit".
I had never thought about it like that before. He is quite right i suppose.
Before i venture further into pvp, if i consider it to be worth my time, i will just ask something...
If PvE is so screwed up by being linear and boring the second time around, farming is nerfed and PvP is full of exploits....what is Guild Wars all about? What's left?
Fix it....
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Aug 09, 2005, 05:26 PM // 17:26
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#138
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Wilds Pathfinder
Join Date: Jun 2005
Location: Texas
Guild: Scouts of Tyria
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Quote:
Originally Posted by RebelLeader
Im nto sure if u guys know how hard it is to get to droknars even running... There are lvl 24 pinesouls and the programmers purposely spammed ice imps everywhere to slow you down... To get to droknars is hard running, id say ud have a better chance doing the missions...
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wow... and I just mean wow.
Its real easy to get to Droknars. Just pay any of the numerous rushers out there the fee. 2k? Takes no effort or skill on my part, just a bit of gold.
RebelLeader, please try reading and understandin before you decide to jump right in and start tossing insults around.
As for the rest of this thread, preventing upper level Armor in the lower arenas is only a partial fix. Which would cause you more problems: a warrior that takes almost no damage from your melee attack or a ranger that can fill you with Poison Arrows? Elite skills (and heck some of the later game skills) are very overpowered if they're being used by a level 9 against other level 9s. They're powerful skills that are needed to succeed in later parts of the PvE experience and obviously in the lvl 20 arenas. They have no place in Ascalon or Yak's Bend. Put a checkpoint in and if someone passes it, lock off the arenas.
Its a simple fix to noob ganking in the arenas.
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Aug 09, 2005, 05:33 PM // 17:33
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#139
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Lion's Arch Merchant
Join Date: Jul 2005
Guild: Shameful Spirits [SsP]
Profession: Mo/
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The problem is not in the armor itself, but the fact that a character with Droknar's armor in low-level arenas is making the battle unfair for others. If you had that same guy with his good armor in your mission group, I can bet you'd be very happy to have an efficient tank for your party .
There is nothing wrong with being rushed to Droknar's to buy your armor early. I plan to do the same for my 3rd character - I have already done ALL the quests and missions TWICE and don't want to repeat all of them again - only the ones I like to do.
It is wrong to go to low level areas with this armor though ... the simple and easy solution would be restriction on armors one can wear to enter certain areas. That can't be too hard to implement?
But then, what about people capping elites in Southern Shiverpeaks and then going in low level arena? I don't know how (and if) that could (and should?) be prevented.
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Aug 09, 2005, 07:20 PM // 19:20
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#140
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Wilds Pathfinder
Join Date: Jun 2005
Location: Texas
Guild: Scouts of Tyria
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Quote:
Originally Posted by Gwenhywar
If you had that same guy with his good armor in your mission group, I can bet you'd be very happy to have an efficient tank for your party .
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Actually no. I think its unfair and unbalancing and would make the win (if we got it) unsatisfying. I'd leave (and left) the group.
Quote:
Originally Posted by Gwenhywar
But then, what about people capping elites in Southern Shiverpeaks and then going in low level arena? I don't know how (and if) that could (and should?) be prevented.
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It should. Skills are far more effective then armor (and actually easier to obtain then Drok's armor as it takes no materials or gold to cap a skill)...
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